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Serious Games Summit (2nd Annual)
This second annual gathering investigating not just why serious games are important, but how to develop games for non-entertainment purposes.
http://www.seriousgamessummit.com/home.htm...
7th International Conference on Computer Games: Animation, Mobile and Educational Systems
Magelis, Angoulême, France.The Conference encompasses all topics related to computer games design and development.
http://www.scit.wlv.ac.uk/~cm1822/cgames05...
Digital Arts and Culture: Streaming Wor(l)ds
Melbourne, Australia. International conference exploring new media art, games and theory.
http://hypertext.rmit.edu.au/dac
International Game Developers' Association: Calendar
A list of conferences and events of interest to game researchers and developers. Linked, annotated and chronologically ordered.
http://www.igda.org/events/
Computers and Games 2002 (CG'02)
Edmonton, Canada. 25-27 July 2002. International conference with emphasis on research and development in use of artificial intelligence in games.
http://www.cs.ualberta.ca/cg2002/
Trivial Pursuits: Games and Game Playing in the Classical World
Programme abstracts and related links from a conference held at the University of Wisconsin-Madison.
http://classics.lss.wisc.edu/symposium
Playing with the Future: Development and Directions in Computer Gaming
Manchester, England. 5-7 July 2002. Abstracts and programme available.
http://www.cric.ac.uk/cric/gamerz
Computer Games and Digital Cultures
Tampere, Finland. Aesthetic, narrative and structural issues as well as bridging academia and industry. Programme and general conference information.
http://www.gamesconference.org/
Game On 2002
London, UK. 27-28 November 2002. Third International Conference on Intelligent Games and Simulation. Announcement and call for papers.
http://www.scit.wlv.ac.uk/~cm1822/gameon.h...
International Conference on Application and Development of Computer Games
Hong Kong. 6-7 January 2003. Theme this year is networked and multiplayer games and security. Development focus, but educational and other topics to do with games are also welcome.
http://www.adcog.org/
Cosign Conference
Computational Semiotics for Games and New Media: explores how semiotics can be used in creating and analysing games and new media.
http://www.cosignconference.org/
Computer and Video Games Come of Age
National conference held at MIT in 2000. Full transcripts of sessions on games as interactive storytelling, aesthetics, and game design.
http://web.mit.edu/cms/games
Playing by the Rules - The Cultural Policy Challenges of Video Games
University of Chicago, October 2001. Descriptions of panels, bios and links for numerous speakers, a lot of links to other game related sites, including game policy and research.
http://culturalpolicy.uchicago.edu/conf200...
Text-Based Virtual Reality
Transcript of a seminar held at Meridian MOO in 1994.
http://wwwpub.utdallas.edu/~cynthiah/lingu...
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